Really good! The lighting and overall atmosphere was good and really well done I liked how the tutorial was on the floor in the beginning so you didn't have to go into a separate menu to learn the controls. The introduction was also well done!
Really cool game! I loved reading the story, and the horror elements were really effective. It was a bit time consuming to go through the story each time the player dies though, so adding save points or a skip feature after the first playthrough might be helpful.
So sick. I love the backstory you get in the introduction, it sets up the gameplay really well. The graphics and the limited view with the flashlight makes the game so tense! Very impressive, nice job!!
Great atmosphere (there's even lore!) and I like how there's a lot of room to explore. The only thing I wish there was is actual bullets when you fire the gun cause currently there's no visual feedback.
The game looks very visually stunning and is very fun to play.
The story gives the environment a great atmosphere and tone. The animations were great as well. I like the flashlight being our visibility mechanism, making you feel very paranoid throughout. The on-screen instructions are also a nice touch to help us with controls.
I think the addition of a map/mini-map to help with navigation would be nice, as I am a very directionally challenged person.
love the addition of the lore and instructions, the companion of a dog added was super cute. very thorough well thought out game, reminds me of a Alien inspired game, very good mechanics and graphics!
This game is so good! I think that it would be a good addition if the art at the beginning were shown a bit longer while all of the lore is explained. That being said, the story is really good! I think that a mini map would be a great addition to the game. Other than that, great ambience and love that there's a dog that you can find. -Mary
Loved the door update! Because of the narrow flashlight, I feel the doors really help with sectioning exploration. I was also able to watch my friend get a dog companion during the in-class play test and I thought it was really cute. I think the narrative and the lore could be expanded, and maybe the player has a way to escape (or not lol).
oh my god this was amazing! i enjoyed everything! its very reminiscent to side scrolling dungeon crawlers and arpgs which i am an avid player of. as one of the comments below commented about the flashlight since its our main source of like visibility and a core mechanic i think it would be fun in the future to add power ups/upgrades of some kind for it either it be temporary or not. or maybe a hindrance to the flashlight in certain parts to amp up player punishment or storyline!
fun game with amazing graphics and a good story, i found the enemies a bit hard because they kept coming out of nowhere and killing me. i loved how much it felt like among us or an Alien game
Super spooky game! I found myself dying a few times, and the speed of the enemies really adds to the horror element. In a way, it's a jump scare without it being an actual jump scare, which fits perfectly for the premise of this game. I think it would be better to have the flashlight be wider, and to compensate, decrease the length. I find that it's a little too difficult to sweep the wider rooms with the current one. Or, you can keep the flashlight the way it is and add some ambient light in the larger rooms.
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Really good! The lighting and overall atmosphere was good and really well done I liked how the tutorial was on the floor in the beginning so you didn't have to go into a separate menu to learn the controls. The introduction was also well done!
Really cool game! I loved reading the story, and the horror elements were really effective. It was a bit time consuming to go through the story each time the player dies though, so adding save points or a skip feature after the first playthrough might be helpful.
So sick. I love the backstory you get in the introduction, it sets up the gameplay really well. The graphics and the limited view with the flashlight makes the game so tense! Very impressive, nice job!!
Great atmosphere (there's even lore!) and I like how there's a lot of room to explore. The only thing I wish there was is actual bullets when you fire the gun cause currently there's no visual feedback.
The game looks very visually stunning and is very fun to play.
The story gives the environment a great atmosphere and tone. The animations were great as well. I like the flashlight being our visibility mechanism, making you feel very paranoid throughout. The on-screen instructions are also a nice touch to help us with controls.
I think the addition of a map/mini-map to help with navigation would be nice, as I am a very directionally challenged person.
Overall, amazing product.
love the addition of the lore and instructions, the companion of a dog added was super cute. very thorough well thought out game, reminds me of a Alien inspired game, very good mechanics and graphics!
I love low light horror games this was simply peak. Maybe a bit smoother movement controls would be nice though.
This game is so good! I think that it would be a good addition if the art at the beginning were shown a bit longer while all of the lore is explained. That being said, the story is really good! I think that a mini map would be a great addition to the game. Other than that, great ambience and love that there's a dog that you can find. -Mary
Loved the door update! Because of the narrow flashlight, I feel the doors really help with sectioning exploration. I was also able to watch my friend get a dog companion during the in-class play test and I thought it was really cute. I think the narrative and the lore could be expanded, and maybe the player has a way to escape (or not lol).
oh my god this was amazing! i enjoyed everything! its very reminiscent to side scrolling dungeon crawlers and arpgs which i am an avid player of. as one of the comments below commented about the flashlight since its our main source of like visibility and a core mechanic i think it would be fun in the future to add power ups/upgrades of some kind for it either it be temporary or not. or maybe a hindrance to the flashlight in certain parts to amp up player punishment or storyline!
fun game with amazing graphics and a good story, i found the enemies a bit hard because they kept coming out of nowhere and killing me. i loved how much it felt like among us or an Alien game
Super spooky game! I found myself dying a few times, and the speed of the enemies really adds to the horror element. In a way, it's a jump scare without it being an actual jump scare, which fits perfectly for the premise of this game. I think it would be better to have the flashlight be wider, and to compensate, decrease the length. I find that it's a little too difficult to sweep the wider rooms with the current one. Or, you can keep the flashlight the way it is and add some ambient light in the larger rooms.